Your abilities

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Your abilities

Post  Midnight on Sun May 27, 2012 9:14 am

Every dragon needs their abilities, and not just breathing fire. Please fill out this sticky and post it in this topic and wait untill I accept it. Please note, if I do not accept your abilities, you dragon would be unfair to RP with. Annoying dragons is NOT an ability, I will however accept cool stuff and cooler stuff (just go into detail)

Name of ability:

Ability element (fire, water, earth, wind, darkness or spirit):

Description:

I will accept your abilities as soon as I can


Last edited by Admin on Thu May 31, 2012 6:45 am; edited 1 time in total
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Midnight's abilities

Post  Midnight on Sun May 27, 2012 1:36 pm

Name of ability: Black breath

Ability Element (fire, water, earth, wind or darkness): Darkness

Description: Midnight breathes out a black air.

Name of ability: Black hole

Ability Element (fire, water, earth, wind or darkness): Darkness

Description: Midnight forms a large hole in the ground to trap and/or transport opponents


Last edited by Midnight on Mon Jun 25, 2012 12:05 am; edited 1 time in total
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Snow Cone's abilities

Post  Snow Cone on Thu May 31, 2012 1:13 pm

Name of ability: Air freezing

Ability element (fire, water, earth, wind, darkness or spirit): Water

Description: Freezes the water molecules in the air, allowing icy platforms to be made for a short period of time.


Name of ability: Bubble

Ability element (fire, water, earth, wind, darkness or spirit): Water

Description: Bends the water around Snow's head allowing him to create a bubble to breath in oxygen underwater. However, once the oxygen in the bubble runs out, he cannot breath underwater any more, and must return to the surface.


Name of ability: Snowman

Ability element (fire, water, earth, wind, darkness or spirit): Water

Description: Snow Cone transforms himself into a snowman, allowing him to freeze his chocolatey body into a cold state, preventing him from melting. The coolness carries on into his chocolate form and lasts for roughly 2 hours in desert climate before needing to be refreshed.
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Accepted Snow Cone's abilities

Post  Midnight on Fri Jun 01, 2012 3:02 am

Your abilities have been accepted. They are now allowed to be used in RPs. Happy RPing!
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Mercredies Ability

Post  Barklight on Thu Jun 07, 2012 7:40 am

Name of ability: Shift

Ability element (fire, water, earth, wind, darkness or spirit): Spirit

Description: Mercredie can conect her aura to that of another living thing and "Shift" to obtain a weaker version of something they can do (eg. falcon sight) the only shift that is strong enough to be an almost replica is a hellhound (nobody knows the reason for this).

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Accepted

Post  Midnight on Thu Jun 07, 2012 8:31 am

Your abilities are now allowed in RPs. Happy RPing.
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Sabre Blade new abilities

Post  Snow Cone on Tue Jun 12, 2012 12:52 pm

Name of ability: Fourth Wall Shatter

Ability Element (fire, water, earth, wind, spirit or darkness): Probably spirit, I guess.

Description: Snow Cone talks to the audience, is aware that he is in a forum, knows he is being watched by humans and knows that his is controlled by me.


Name of ability: Pull From Nowhere

Ability Element (fire, water, earth, wind, spirit or darkness): Other

Description: Snow Cone pulls small, nonsensical items from nowhere that have no effect on the current RP other than for a quick gag. (Cannot be used in situations where items are needed to be gathered)


Not really necessary to have, but it'd be good for a laugh. Every forum needs a random character.


Last edited by Snow Cone on Sat Dec 08, 2012 1:52 pm; edited 2 times in total (Reason for editing : Fixed some errors)
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HELL YEAH!!!

Post  Midnight on Tue Jun 12, 2012 1:03 pm

No need to ask twice. Those ones are allowed for sure!
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Re: Your abilities

Post  Shelby123 on Tue Jul 10, 2012 6:17 am

Name of ability: shape shifing
Ability element (fire, water, earth, wind, darkness or spirit): spirits/ water
Description: lets me turn into animals

Name of ability: healing
Ability element (fire, water, earth, wind, darkness or spirit): spirit/ water
Description: allows me to heal people

Name of ability: spirit frenzy
Ability element (fire, water, earth, wind, darkness or spirit):
Description: allows me to use the spirits to attact my enemy, but I can only do this with tree spirits (no trees no frenzy)

Name of ability: dream hopping
Ability element (fire, water, earth, wind, darkness or spirit): spirit
Description: allows me to see want your dreams are(useless) allows I can appear in the dream(you control your dreams you control me)
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Re: Your abilities

Post  Shelby123 on Tue Jul 10, 2012 6:22 am

my last ablitie or something second part I can go into your dream (but if you control your dream you control me) sorry half asleep
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Re: Your abilities

Post  Midnight on Tue Jul 10, 2012 6:49 am

Those sound good.
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Re: Your abilities

Post  Shirayuki on Tue Jul 10, 2012 7:20 am

Name of ability: icy breath

Ability element (fire, water, earth, wind, darkness or spirit):ice

Description: Shirayuki breathes a cold gust of air freezing anything in its path.

Name of ability: blizzard

Ability element (fire, water, earth, wind, darkness or spirit): snow

Description: creates a blizzard in areas to hot for Shirayuki.


Name of ability: fog

Ability element (fire, water, earth, wind, darkness or spirit): water

Description: creates a fog from steam making it nearly impossible to see anything.


Name of ability: downpour

Ability element (fire, water, earth, wind, darkness or spirit): water

Description: Shirayuki cannot control this move, it makes a huge downpour only activated when she is angry. may cause flooding.



Last edited by Shirayuki on Tue Jul 10, 2012 7:26 am; edited 1 time in total
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Re: Your abilities

Post  Midnight on Tue Jul 10, 2012 7:21 am

That works for me.
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Re: Your abilities

Post  Shelby123 on Tue Jul 10, 2012 9:15 am

Name of ability: Invisibility
Ability element (fire, water, earth, wind, darkness or spirit): spirit
Description: learned via puddle/ water spirit, it allows her to become not visiable to the naked eye(only spiecal stones can see you)

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Re: Your abilities

Post  Midnight on Tue Jul 10, 2012 9:17 am

Accepted.
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Re: Your abilities

Post  cutebubbyandkickass on Wed Jul 11, 2012 12:28 pm

Name of ability: can control weather

Ability element (fire, water, earth, wind, darkness or spirit): wind/ water

Description: can use the wind to come to her side forming tunder storms, cyclones, heat waves, and other things like that


Name of ability: tail whip

Ability element (fire, water, earth, wind, darkness or spirit): air

Description: use that air around her and goes to her tail so when she attacks the high pressured air hits her enemy.


Name of ability: fast flyer

Ability element (fire, water, earth, wind, darkness or spirit): air

Description: ables her to fly/move faster than any dragon that is not a wind dragon


Name of ability: wind slicer

Ability element (fire, water, earth, wind, darkness or spirit): wind

Description: uses wind to slice her enemies


Name of ability: no air

Ability element (fire, water, earth, wind, darkness or spirit): air

Description: makes her enemies fall to the ground unable to get up until she is tried (She can't be too hot or too cold when usesing these move)


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Re: Your abilities

Post  Midnight on Wed Jul 11, 2012 12:31 pm

They sound fair to me. I like that you have requirements to use your abilities.
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Re: Your abilities

Post  Dread on Fri Aug 10, 2012 6:59 am

Name of ability: Hunger

Ability element (fire, water, earth, wind, darkness or spirit): Fire

Description: As his hunger grows, his strength is increased and resilience to all forms of attack are decreased: however, he will react slower, and may not be able to distinguish between Friend and Foe; possibility of subdoing him with the mere allure of food. Embarassed
(In fact, if he is in this state and is given food, may be counted out as a threat to anyone but the squirrel ^O^ OMNOMNOM!)
(Due to the fire inside of him, which is always consuming, he is ALWAYS HUNGRY! If you plan on fighting alongside him, be sure to brings snacks!!!)
Rolling Eyes

Name of ability: Shroud of Darkness

Ability element (fire, water, earth, wind, darkness or spirit): Darkness
Evil or Very Mad
Description: As he becomes more and more enraged, the darkness within him begins to take over. At a certain point, he gives in to the dark within him; at this point, an aura of black surrounds him, so thick even those not able to normally read auras can see it. He becomes aggressive towards any and everything, and upon becoming aggressive, unleashes all his pent up anger unto his enemy by means of a black fiery breath, and the numbness of pure anger, terrorizing his victim and terribly hurting it. However, after succumbing to this, he enters a state of near comatose, being able to do nothing but talk, eat and sleep; may have a short burst of energy if he feels remorse *look below*.
(not uncommon after such a bout, he may even treat his enemie's wounds, or return them to their clan or family, if they have any. After this time, he will fall unconscious, vunerable, for several hours before awakening.)
(rage fades when he shifts, making this ability negligible if he has recently shifted)
Sleep


Name of ability: Aura Absorbtion
sunny
Ability element (fire, water, earth, wind, darkness or spirit): *varies*

Description: Depending on his surroundings, he can intake the aura the things around him to grant him addition, temporary powers. However, this causes not only a larger strain on him than standard attacks, but his personality and motives may change as the aura he intakes influences him; if in the woods, may heal faster, but also may be less inclined to continue on an attack. In the desert, he may be able to fly faster, and use wind to whip up viscous sandstorms: however, he may be prone to dehydration, and hallucinations, if the problem persists, etc
(cannot be used if angered or hungry, only lasts as long as he has contact with an area)


Name of ability: Shift

Ability element (fire, water, earth, wind, darkness or spirit): Spirit (kinda, more just supressing his darkness)
bounce
Description: Can, after much meditation, become a much friendlier dragon. He becomes smaller, his strength and defense lowered, he is weakened, but can fly much faster, and can also think faster. The black markings on his belly disappear, and his overall color becomes lighter. This is limited, however, and the darker his scales turn, the less and less time he has before reverting.
(cannot use if angered, hungry, if absorbing auras, if in combat, or if injured. Also, cannot revert back in the case of an emergency, although if someone he knows is in danger, he has been known to revert more quickly)
jocolor


Last edited by Bahlok-Dovahkiin on Fri Aug 10, 2012 6:12 pm; edited 1 time in total
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Accepted

Post  Midnight on Fri Aug 10, 2012 8:27 am

Um, do you eat chocolate dragons? Sounds epic anyway!
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Re: Your abilities

Post  Dread on Fri Aug 10, 2012 8:31 am

Snow Cone is safe xD
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Re: Your abilities

Post  Midnight on Fri Aug 10, 2012 8:34 am

Ha ha. He'll be happy to hear that
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Idea

Post  Dread on Mon Aug 13, 2012 7:08 am

Just an idea... But would an Element leader (or any attuned dragon) gain extra abilites from the stones? just wondering... I am allowed to do that, now that the Fire Stone is currently in my possesion xD
(Preliminary ideas:)
Across all stones:
Cloak: cloaks the holder of the stone in the related element's strongest from (IE water would be Ice, to name one)
Burst: The holder of the stone can channel the power of the stone into themselves, releasing it around them in an explosive manner
Train: The holder of the stone channels the power of the stone, allowing related abilites to be learned and reinforced much quicker
Avert: Holder of the stone may prevent things related to the element (such as Fire Stone stopping a volcano, or the Spirit Stone calming angry spirits)
Cause: Holder of th stone may cause things related to the element (Fire can cause a volcano to erupt, water can cause downpurs, floods, etc)

Now specifics (if any stone is requested I can come up with some more ideas)

Fire Stone: The fiery breath of the holder is twice as hot, can be used for a longer period without rest, and the flames reach farther. Can be used to regain lost power from battle (IE fire breathing), and wounds from slashes and bites burn the victim, can walk through fire and swim in lava without burns or pain (if you can't already), and can absorb existing fires into the stone itself (maybe if there is a forest fire? idk...)


Water Stone: Water can be poured from the stone at an astonishing rate (flood like amounts), user can breath underwater (if they cannot already), can freeze water (if they cannot already), move water at will (waterbending, to an extent... creativity: Freeze a platform of ice, big enough for several dragons, then propel it through the water)
Could also be used to hurl ice spikes; freeze the water in the air and propel it towards people.


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